Anyone here play Eve?

Hey bro, don't get defensive. I don't actually think you're a retard just because you act retarded.
 


why you dodging questions brah???


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Don't make me re-sub and crush your little noob megathron. I can tell your one of those noob gallente players!
 
That's all in-game footage, with some overlays for the news service.

[ame="http://www.youtube.com/watch?v=CcCZj-L2Nac"]The Dronelands: Return of Ethereal Dawn - YouTube[/ame]
 
Did Everquest pop your MMO cherry? Are you tired of WoW and its copycats dumbing down your MMO experience? Have you never played EQ but want to see what all the fuss is about? Do you sometimes have nightmares about running around naked trying to find your corpse in the middle of West Karana?

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Project 1999 is a free emulated Everquest server (run through eqemulator.org) that has been developed to recreate the original Everquest experience as accurately as possible. It is the result of a demand for reliving the classic age of Everquest, that is, Vanilla through Velious, that Sony is unable or unwilling to meet. You may have heard of Sony's progression or EQMac servers. EQMac has both the Luclin and Planes of Power expansions which, love them or hate them, are not part of classic Everquest. The progression servers have many of the new features of contemporary EQ built in, which, for many of us nostalgic old-timers, makes playing on them completely undesirable. Project 1999 eliminates these features as much as possible and overall is the most accurate classic experience currently available.


That said, Project 1999 is a work in progress based off the Everquest Titanium client. There are some legal limitations for the developers, especially when it comes to modifying the client. The Vanilla-look client can't be hardcoded, though people have come up with UIs that make your client look Velious era, or even Vanilla-era to some degree. Also, there are some intentional differences, mostly ones designed to prevent faction/experience/plat grinding exploits, protect the economy, and keep the raid scene from getting too awful. There are a few weird/random things that aren't classic, but for the most part, the developers do a good job making things feel right.

ARE THERE OTHER WEIRDOS LIKE ME WHO ACTUALLY PLAY THIS?

The community of classic Everquest has been recreated to a large degree and most people are polite, friendly, and at least somewhat concerned with their character's reputation. Unfortunately, due to people's more recent experience with games that give you whatever content you want on a silver (instanced) platter, you will occasionally run into people who will attempt to bully, rules-lawyer, or grief you out of a camp or group. This is most noticeable at high-value item camps that are fairly easily soloable by lots of different classes, but is thankfully not a general problem. The endgame raiding scene is extremely competitive, much more so than most live servers, which has led to strained and at times openly hostile relationships between the various top raiding guilds. Raid guild drama is pretty darn classic and this server has it in spades, both in game and on the forums. There are guilds that raid casually, though these guilds tend not to kill as many of the most desirable mobs. There are leveling guilds and community guilds as well if that's more your speed.

The population has recently taken a hit due to the release of Diablo 3 and the (hopefully temporary) exodus of a number of long-time players to EQMac until Velious gets released on P99. Right now, there's around 300 people online on average with peak hours getting up near 500 and off hours dipping to 100. However, due to strict policies against multi-boxing accounts, almost all characters are unique players, which greatly encourages grouping. Recently there's been an upswing in the low-mid level population, so it's a good time to start playing. The high level game is rather sparse compared to a few months ago, but there's still plenty of opportunities to get leveling groups, especially if you join a guild.

CURRENT PROGRESSION (June 12th, 2012): Kunark + Epics

The server has been running publicly since Fall 2009. The plane of fear was introduced during the following winter. Hate was opened (with a Bloody Kithicor event) in Feb 2010, which was shortly followed by the opening of the Temple of Solusek Ro and the first mid-level class armor sets, as well as the removal of dropped items like Rubicite, Manastone, Guise of the Deceiver, and Journeyman Boots (go here for a more complete list - JBoots are now a quest result of course). The Plane of Sky and The Hole were made available later in 2010. In the spring of 2011, Kunark was released, and not long after some drops were removed (check the above link for details). Most recently, Veeshan's Peak was opened and the original class Epic Quests were implemented.

Here are some things that are still in: Class/Race XP penalties, original Fear and Hate mobs/gods, level capped (52 max) Nagafen/Vox raids, original epic mobs (Ragefire is still in SolB for instance), and pre-revamp zones like Cazic Thule, Chardok, Droga, etc. If you have a specific question about progression, ask in the thread.

MY MASOCHISTIC NOSTALGIA IS TINGLING, WHERE DO I SIGN UP?

There's a very good guide to getting started here: Project 1999 Guidebook - Project 1999

If you're even a little technically proficient that should work just fine. However, there is an easier and more convenient way!

1. Find yourself a copy of Everquest: Titanium, and do a clean install (note, do not install in 'program files' or another protected directory in Windows 7/Vista if you want to be able to use combat logs or take screenshots).

2. Create a forum account and a loginserver account at EQEmulator See steps 2 and 3 here for more information.

3. Download and use Duxa's All in One Installer: http://www.project1999.org/forums/s...ead.php?t=28335

This method gives you a launcher that will check for updates, automatically fixes a number of issues that result from running EQ on a multicore CPU, and also lets you implement a lot of classic tweaks without much effort. If you're playing on more than one emulated Everquest server, this is highly recommended.

ME AND THE PRIEST OF DISCORD ARE PALS, WHERE'S MY PVP?

Project 1999 includes both a "blue" (PVE) server and a more recently released "red" (PVP) server. Though, like the red server, it doesn't appear to be very active at the moment. I will say that Red99 recently had some changes made to the XP system to promote faster leveling at low levels and less grind overall, so if that appeals to you it might be worth a look. Red99 is behind Blue99 in progression as well and is still pre-Kunark. Check the red thread or the official forums for more info.

HEY I WANT TO BUY A CHARACTER SO I CAN 2-BOX MACROQUEST AND SHOWEQ!

Project 1999 has strict policies regarding all of the above. Here's a rundown of some of the more common offenses and how they're handled.
3rd party "cheating" software (Macroquest, ShowEQ) = Ban, *HIGH* enforcement + automatic detection - This server has far better hack/cheat detection than anything Sony ever ran. If you run this stuff, even for some benign reason, you will get caught and you will get banned. It's honestly one of the best reasons to play on p1999 over some of the other available classic-ish options out there.
2-Boxing (more than one character per player) = Ban, high enforcement - It is not possible to log in more than one account from the same IP address without a special exemption. Sure, it would be nice if you could mule items, port and powerlevel yourself, but this rule is what ultimately encourages grouping at all levels. The community would be much less classic-like without this rule. GMs have gotten pretty good about catching people who try to get around this with proxies and cell-phone tethering etc. and the community helps to police it.
Real Money Trading (trading in game stuff for out of game stuff) = Ban, low enforcement - This rule used to get enforced much more rigorously than it currently does. That said, please do not use this thread for RMT. If you must mix with free pixels, just google Project 1999 RMT and you should find what you're looking for. Note to buyers: almost all enforcement of this rule is buyer oriented, so beware - you can lose your P99 character/items/plat and they will still get to keep your dolla bills,WoW/D3 gold, Isk, etc. I know exactly one person who managed to get his money back from a RMT that resulted in a ban.
See here for more rules info: Project 1999 Guidebook - Project 1999

If you want to play with people who share your IP address, you will need to apply for an IP exemption here: Project 1999 - Announcements in Forum : Petition / Exploit Note: this can take a few weeks to go through.

CLASSIC and SERVER SPECIFIC RESOURCES

You will be able to find some good item and quest info on current EQ fansites like Allakhazam, but some of it is wrong for P99's take on classic EQ. Here are some classic and server-specific resources.

Best resource site - Official P99 Wiki: Project 1999 Wiki
Maps - EQAtlas mirror: EQ Atlas
Spells - Classic through Luclin spell list (ignore Velious and Luclin spells for now): Spells
Auction trackers - the official wiki has prices for many items on each individual item's page, but many of them are out of date or have been manipulated by the people who upload logs. I'd recommend this tracker instead: a hungry dot com - Eqauctions. You can also check out the East Commonlands subforum on the P99 website.

Goon-written project 1999 FAQ: Project 1999 F.A.Q. - Project 1999

P1999/Everquest Beginner's Guide - very useful if you never played EQ at all or during the classic era:
http://www.project1999.org/forums/s...ead.php?t=41480

Feel free to ask any other questions in this thread or on the official P1999 forums: Project 1999 - Powered by vBulletin

If you're having trouble getting the game to run or want more info on modified UIs and other technical stuff, check out the stickies in the Tech Discussion forum: Technical Discussion - Project 1999
 
BUMP.

thought anyone who plays might find this interesting

Con Games in Virtual Space. A brief look into the EVE Online scamming scene : SocialEngineering

EVE Online is a unique game in that not only do scams occur regularly, but when they do they are not punished by the game moderators; as all assets were transferred willingly, anything short of hacking someones account and giving yourself all their assets is fair game. In game based on spaceships and conquest, the metagame of deception is both accepted and necessary in order to further personal and alliance goals. This is not to say that everyone is aware of this metagame, many players living in the safe confines of high security space spend their time blissfully ignorant of the myriad of different cons out in the game universe. Players run missions for factions for in game money, mine asteroids, manufacture, and generally stay within the confines of their corporations (clans, guilds, whatever); many of which are small, specialized in a certain aspect of the game, and have limited interaction with the general player base, sticking to the safety of their cliques. This means that as long as there are people playing, there are marks to con. Here are a few points to keep in mind:
1. When you lose a ship in eve online, it is gone. Buy a new one if you have the Isk (money) for it.
2. The game is notoriously complex, making it easy to deceive marks with aspects of the game that they have no experiance in.
3. Everyone wants more of something, whether its a larger community, better quality asteroids, better npcs to shoot at and make money off of, better opportunities for pvp on a large and organized scale, and better modules to fit on their ships. Basically, there are dozens of ways you can hook people into a con.
With that, here is a list of scams that I have ecountered in the game.

The Recruitment scam:
This is the scam I have the most experience with by far. The hook is that you find a player looking for a new corporation to join, you being in a large alliance that lives in lawless, sovereign space have access to the best that the game has to offer. The line is feeding the mark the information he wants to hear, exactly what it is that your corp does is right in line with what they do, but you have access to premium resources which will make them more money than they could imagine. During this process you aquire the players full api key, a gadget that gives you a complete look at the players assets, wallet, mails, transactions, skills, and all other aspects of their in game character. The sinker is that you either
a. require a security deposit to hold as collateral in case they are a spy (one part of the meta game aiding another) or awoxer (a player who joins for the soul purpose of killing fellow unsuspecting corp members)
b. you could forego the security deposit and instead offer them free shipping of their assets to your sovereign space, having them make a courier contract without any collateral for the goods to be shipped, letting you open the package and keep their items without reprimand. There are a great many aspects to this scam, and no two are the same from eachother, nor should they be. The meat of this con is in the line, building the illusion that you live in paradise, and they could too if they do what you say. Again, there are many aspects to the scam, ive even incorporated other scams within this one such as the Boxing scam or the Glim dropper at one point or another. Here[1] is an example of a scam I pulled recently that was somewhat newsworthy.

The Pile of Items/ Misrepresentation scam
This scam is similar to the money making machine scam. The hook is to make a post on the market forums for the game, stating that you are wanting to liquidate a large amount of items, and you are willing to take a hit on the value of said items for the convenience of getting rid of them quickly. The line is to buy up a large sum of cheap items, including the cheapest versions of popular rare ship modules to give the list legitimacy. The point is to amass such a large amount of crap, making it difficult for people to gauge the value of the items. After that it is a matter of being contacted by prospective marks, giving false time constraints, and giving them as little time as possible for them to review the contract and decide.

The isk doubling scam
This is probably the most commonly seen scam in the game, viewable at any major in game trade hubs. The hook is to have marks send you any amount of money which will be doubled, or tripled. After that it is a simple process of naming various inactive characters in the local system and saying that they have won x amount of isk. Basically, name dropping inactive players to give the scam legitimacy.

The contract scam
Also a widely popular scam, found being spammed in various forms day and night in trade hubs everywhere. The premise is to misrepresent the value of the items being sold, sometimes advertising selling a fully fit ship, without selling the ship itself. There is no line, simply throwing out bait and hope to catch a gullible sucker to hit accept on your bogus offer. The brilliant part of this scam is that it requires little effort, and bogus offers are mixed in with legitimate offers in local chat, being a trade hub and all.
All in all, EVE online provides a playground for con games with impunity from the game moderators. Provided you learn the mechanics of player interaction. Once you understand that, it is not difficult to construct a con in order to abuse those mechanics. It is worth mentioning that Reddit has an EVE online corporation which is one of the largest in the game, founder of the largest soverign alliance in the game, owns over 3 regions of space, and allows members to scam; with the caveat that they do not use their Dreddit character for recruitment scams, this is easily circumvented by making a new character and placing them in a Player alt corp within the alliance (a collection of corporations under the same banner). Outside of recruitment scams, Dreddit members are allowed to do any other kind of scam they can think of as long as you are not scamming someone within the alliance or an ally. So if any of you young and enterprising social engineers want to refine your skills, please feel free to join in on the fun, and do not hesitate to contact me in game with any questions regarding cons. Nynjato is the name of my main character.

This is not meant to be a definitive list of cons for EVE online, there are dozens or hundreds more that are viable. These scams outlined are merely the most encountered, and you know what they say, the older the trick the easier it is to pull.
 
I have seen the contract scam many times. I don't think I have been taken on it. I try to avoid contracts because of how poor the interface is, makes it easy to scam people.

This makes it sound like scamming is rife in the game. Truth is, probably less than 5% of players do it. It's not a fast way to make a lot of money, it is a good way to grief people though.
 
So I joined a new alliance earlier this year, and moved to null sec (zero security space) where there is basically no law.

This morning, went on my first titan bridge. We hot dropped onto a Megathron battleship that had taken our bait, and crushed it in 45 seconds.

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We're the little purple guys around the Ragnorok (the Titan) waiting for our bait to get taken again elsewhere, so we can jump through a field the Titan creates which will take us there instantly.

Another view of our Ragnorok

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Life in null has been pretty good so far, but it's also fairly political, which I don't like very much. Not into drama.

Just got two more kills. Nice.
 
Life in null has been pretty good so far, but it's also fairly political, which I don't like very much. Not into drama.

Yeah, came to nullsec maybe last week with my corp buddy. I didn't expect so much political drama going on about standings. I tried to get in touch with local alliances regarding good standing, but they make you jump through so many hoops it's not worth it. It's much easier to kill everyone on sight.
 
I tried to get into Eve but I couldn't.

The idea of this open expansive space world with its own real functioning economy and world seemed really cool to me - especially compared to the babysitting that exists in most games.

I spent some time trying to game the economy, which I did find fun. After about a week I was getting close to 200 million isk/day with only ~20 minutes/day of work.

The problem is, now that I have that figured out I found the rest of the game really wasn't that fun to me.

If real money trading was allowed I would've hired an intern, scaled up and made a small passive business out of it, but without that there really wasn't anything fun I found myself doing with all the ISK I was making.
 
If real money trading was allowed I would've hired an intern, scaled up and made a small passive business out of it, but without that there really wasn't anything fun I found myself doing with all the ISK I was making.
Um, you do know that there are virtual currency exchanges, right? I don't see ISK on VirWox yet, but plenty of OTC desks will take them, & individuals in forums like this guy: https://bitcointalk.org/index.php?topic=16035.0.

So just trade them for BTC and if you don't want BTC, trade that for the currency of your choice on another exchange like Mt.Gox.
 
Um, you do know that there are virtual currency exchanges, right? I don't see ISK on VirWox yet, but plenty of OTC desks will take them, & individuals in forums like this guy: https://bitcointalk.org/index.php?topic=16035.0.

Eve pretty aggressively bans anyone who trades ISK/Plex for real money.

That makes it hard to find people to reliably sell to (because people are afraid of their accounts getting banned) and it can't run on autopilot if accounts (with thousands of dollars worth of ISK/Plex in them) are getting banned.

In short, there's not enough money involved for it to be worth my time and aggravation.