What Will The Internet Become?

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That playstation home thing looked freaking sweet, but it won't work. Too few women have PS3's.

If they could build a "Home" device that was under $100, you could probably get a lot of women to use it as a virtual "myspace-esque" extension.

It's just like a popular bar -- popular bars are popular because cute chicks go there. Then men show up to meet cute chicks, and spend lots of money and demand increases. It's circular - women show up because it's a cool place, men follow to get women, more women show up because more people are going there (it must be popular for a reason), etc etc. Same goes with online. That's why Myspace took off so quickly - women showed up.
 


This sorta reminds me of what I've seen of second life.

Well second life looks pretty cool on the website, however when you play the game it sucks ass, the play is slow, lack of quality, ect... the technology they are deploying with that just fucking sucks right now, however the idea is pretty sweet.

projectv3 said:
have to also consider hardware no?

Of course you'd have to tone it down enough to suit the majority of people and hardware is one thing that falls behind, not because its not there but because your right people don't always upgrade to the latest and greatest but in 1 to 2 years (The time required to build a super killer application like this), the standard computers you buy in a store (Even right now) are more then powerful enough to support the application.

Jon said:
Were those modeled in Rhino or any type of NURBS software? Maya maybe?

Believe it or not, before I started in marketing online at the age of 13, I was actually very serious about geometric design with NURBS. From age 11-late 13 that's all I did all day after school and hockey practice. And then I found this gay shit called email spam, and the money potential from it without going to jail (at the time, no laws, for anything) took me out of my designing realm and over to the dark side.

But I'm always fascinated by the design technology developments the internet helped enhance entire industries.

There are lots don't forget milkshake or 3d studio max, I did the same thing but I did it for 2 years with Maya, I know the interface really well, the only problem I had with wanting to get out of it was that it literally would take you 6 months to really create something amazing and if you were not smart about it and didn't have a name for yourself already built you were not going to make all that much cash from it.


Thats the first time I watched this video and as you can see what I'm talking about has already begun, however Playstation Home I can almost gaurentee you its going to be for the Playstation 3 itself and not for a standard home based computer system, the Playstation 3 is a much more powerful system then most older people have in there homes but anyway the idea with that is pretty much along the lines of what I've been talking about.

Notice the part near the end about advertisers? (Thats big money if you've got the players).
 
Yes, the part about the advertisers is what I think is the coolest. And that you will be able to go into a digital cinema and rent a movie and watch it in home, then afterwards you'll be able to chat about it with the other avatars :)

This is just the beginning though, they have many more ideas for it.

Suffice to say I think it's impossible to make something like this as just 1 person.
 
Suffice to say I think it's impossible to make something like this as just 1 person.

One person could do it, not to the level that sony can do it to and not to the level that Blizzard can do it to but I can program the games, check out GarageGames.com they have a game engine called Torque, I've always wanted to create my own game and they have one of the best game engines for an independent developer.

Now of course I would not be able to do everything myself I'd have to invest some cash flow into it, like I can program the whole thing myself but I couldn't also generate the terrains, models, ect... but I wouldn't have to because there are places like TurboSquid.com which enable you to buy pre-made (Some pretty kick ass) models which would work hand in hand with the application. Also with my knowledge of Maya I could tweak the models to better suit the application.

Also if you program it in a very clever way you don't need to make the whole thing like Sony is doing with the Playstation home or like Blizzard did with World of Warcraft, the theory behind Second Life is what you can impliment into it. That theory is let the users generate the world for you, think user generated content.

The game Spore which is set to release in september of next year also plays off this level of user generated game play, you just generate the core aspects of it and set it up to a particular aspect and then let the users generate the content for you.

Also since the programming is very large part of it someone would have to use marketers (Spend some money) to help get the word out about it online.

Also you can create a cross platform application so that users can very easily generate there own models based upon pre-sets ect... (Think spore again), from there you can write another application which can pharse there already 2D webpage and very easily enable them to bring it into the online 3D world, you can allow them to arrange there 3D area to whatever they feel like. Heck even go one step further and incorporate several voices into the game for screen readers so you basically no longer would have to read text like you do now the application could read it out for you.

I just like the overall idea of letting the user generate the world and then once you get enough users you simply advertise it like the Playstation Home is going to do.
 
Also Snowcrash

Good Book I read about 10 yrs ago...Second Life is apparently based on this (according to the NY Times this weekend)

The browser will be VR sunglasses you wear... Think Minority report under your shades.



hmm...sorta reminds me of this....

Otherland - Wikipedia, the free encyclopedia

"Otherland is a four-volume science fiction epic by Tad Williams. The story is set in the mid-to-late 21st century (Some hints to a character's age shows that the story takes place in the 2070's) where technology has advanced somewhat from the modern day. The most notable advancement has been the development of the ability for people to attach themselves fully to a computer via a nerve interface in order to experience an online world, called simply “the net”, as virtually real. Tad Williams weaves an intricate plot spanning four thick volumes and creates a picture of a future society where virtual worlds are fully integrated into everyday life."
 
Beat me to it. I was going to mention Snow Crash by Neal Stephenson. I think there will be virtual elements like the Metaverse on social aspects of the web like forums/social networks/chat rooms/etc. I think most informational type sites will stay 2D for the sake of simplicity and speed.

A new search engine will emerge, developed by some kid in his mom's basement. And Google will be dead and riddled with all of my old spam sites.
 
A new search engine will emerge, developed by some kid in his mom's basement. And Google will be dead and riddled with all of my old spam sites.

Or maybe Google will follow through on there plans to take over the planet now that they have begun to take over space exploration, maybe they will be the ones who ends up developing a truly virtual search engine haha.
 
Companies have been trying to commercialize 3D & 2D worlds for over 15 years now. It never takes off.

Online games, absolutely. But people play World of Warcraft to beat the shit out of and kill monsters, not to look at the pretty 3D graphics, chat with friends, let alone shop for crap.

As for Second Life, these big corporations have been dropping money on it. Guess what, the only people showing up are journalists. If you want to find something out about IBM, you do a search on Google and find it in 5 seconds, you don't wander around a 3D virtual world for an hour trying to find what you are looking for.

Think about this, what is the point of a pool, chairs, or even buildings in a 3D world? In reality they serve a real purpose -- we are limited to what we can do and how fast we can travel.

MTV is spending lots of money launching their own 3D club world right now. Why would you want to wander around some "virtual" club and chat with female avatars that could be 12 year old girls, or a fat 35 year old guy? People use Facebook & Myspace because they see real pictures of who they are talking to (sure, that can & is faked, but the user's mind believes its who they are talking to, no one believes a 3D model is a real.) If someone wants to go to a club, they go to a real one, not some cheesy place on their computer.

3D gaming will continue to be huge. No question about that. But thats because games artificially create limitations and imaginary barriers. (How the hell else are you going to trick someone into doing nothing but click their mouse for 3 months straight?) The 2D web works because those limitations are broken down. You don't have to go across your room to launch Excel or walk down the stairs to your theater to watch a movie -- its all there instantly.
 
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Companies have been trying to commercialize 3D & 2D worlds for over 15 years now. It never takes off.

Online games, absolutely. But people play World of Warcraft to beat the shit out of and kill monsters, not to look at the pretty 3D graphics, chat with friends, let alone shop for crap.

As for Second Life, these big corporations have been dropping money on it. Guess what, the only people showing up are journalists. If you want to find something out about IBM, you do a search on Google and find it in 5 seconds, you don't wander around a 3D virtual world for an hour trying to find what you are looking for.

Think about this, what is the point of a pool, chairs, or even buildings in a 3D world? In reality they serve a real purpose -- we are limited to what we can do and how fast we can travel.

MTV is spending lots of money launching their own 3D club world right now. Why would you want to wander around some "virtual" club and chat with female avatars that could be 12 year old girls, or a fat 35 year old guy? People use Facebook & Myspace because they see real pictures of who they are talking to (sure, that can & is faked, but the user's mind believes its who they are talking to, no one believes a 3D model is a real.) If someone wants to go to a club, they go to a real one, not some cheesy place on their computer.

3D gaming will continue to be huge. No question about that. But thats because games artificially create limitations and imaginary barriers. (How the hell else are you going to trick someone into doing nothing but click their mouse for 3 months straight?) The 2D web works because those limitations are broken down. You don't have to go across your room to launch Excel or walk down the stairs to your theater to watch a movie -- its all there instantly.

That would have to be one of the best phycological explanations of why 2D works over 3D anyday, very good post, lots of props.
 
Hm. A resurgence of virtual reality? Better watch out for the Lawnmower Man!

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Until we can plug our brain into 'the net' and receive stimulus the '3d Whorehouse' won't realize its full potential and thus 'the net' will have no killer app.
 
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Until we can plug our brain into 'the net' and receive stimulus the '3d Whorehouse' won't realize its full potential and thus 'the net' will have no killer app.
Jackpot, Online virtual reality games would really take off if only users experience they are in the game ( experience emotions and everything ) just like you moved to another planet. I see this technology appear withing the next 30 years..( lawn mowerman)..Mostly the burden lies with the powerful computer chip manufacture :bigear:and new technology rather than game programmers coding....
 
A new search engine will emerge, developed by some kid in his mom's basement. And Google will be dead and riddled with all of my old spam sites.

If you actually think this is true, you are stupid as hell.

To Aequitas: I think this is a great discussion, but (the Google that Dru predicts dying) can, and will do this in probably the next 5-10 years. See: Rumor: A Virtual World by Google - MarketingVOX
It's old news that Google has been working on a metaverse and I wouldn't be surprised to see them roll it out as soon as 5 years from now. When you hire the brightest most innovative people in the world, this is the type of shit you come up with easily.
 
If you actually think this is true, you are stupid as hell.

To Aequitas: I think this is a great discussion, but (the Google that Dru predicts dying) can, and will do this in probably the next 5-10 years. See: Rumor: A Virtual World by Google - MarketingVOX
It's old news that Google has been working on a metaverse and I wouldn't be surprised to see them roll it out as soon as 5 years from now. When you hire the brightest most innovative people in the world, this is the type of shit you come up with easily.

Good point. It is stupid to say they will be dead 5-10 years from now. But it is not stupid to say that almost all great companies eventually lose their former prominence. And seeing how young the internet really is, there is room for new players and new ideas.
 
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