There isn't a specific movement for this type of work. It's generally lumped into the broad category of new contemporary. While the subject matter isn't modern the polygon structure is clearly influenced by modern elements within gaming and graphic arts.
Jamie treadwell
Mathew pallidino
Even paul wacker (to a lesser extent)
There are a few others that I can't recall their names off the top of my head.
Feel free to PM me if you want any help.