I decided to increase the price of a couple of my Android apps a few days ago, one of them from .99 to 4.99 and the other from .99 to 3.99. The 4.99 one still got the same number of sales per day as when it was .99, and the sales per day of the 3.99 one doubled since increasing the price. I also usually get about 15% chargebacks but the chargeback rate at the increased prices so far is only 2%. $4-5 is pretty expensive by app standards (both of these are just dinky little apps, not complex games or tools or anything).
It seems like people who want something will buy it regardless of the price, and that increasing the price can sometimes cause people to assume it's a better product and buy it as well as perceive it as being a better product even after trying it out.
Thought this was interesting so if anyone here is into app development you might want to try screwing around with your prices to see what happens (obv you could do this for any product, not just apps, and the same concepts could apply).
It seems like people who want something will buy it regardless of the price, and that increasing the price can sometimes cause people to assume it's a better product and buy it as well as perceive it as being a better product even after trying it out.
Thought this was interesting so if anyone here is into app development you might want to try screwing around with your prices to see what happens (obv you could do this for any product, not just apps, and the same concepts could apply).